Search found 171 matches
- Sun Sep 25, 2022 6:46 pm
- Forum: Campaign Notes
- Topic: Request of the Tir Ghosts
- Replies: 6
- Views: 27012
Re: Request of the Tir Ghosts
You also receive a box with 12, unique wooden painted tokens. Such as attached. They have a note - that just says Bath House.
- Sun Sep 25, 2022 6:44 pm
- Forum: Campaign Notes
- Topic: Request of the Tir Ghosts
- Replies: 6
- Views: 27012
Re: Request of the Tir Ghosts
2 distinct bathhouses.
- Sun Sep 25, 2022 6:39 pm
- Forum: Campaign Notes
- Topic: Request of the Tir Ghosts
- Replies: 6
- Views: 27012
Re: Request of the Tir Ghosts
Ir mín heni- i importance -o i information cin gar- provided na ammen, mín are unfortunatelui otherwise disposed. Mín shall act bo anui information cin provide, but what mín tur- provide na- detailed information bo i fós car cin gar- mentioned in cín intelligence report. Mín shall take care -o i ass...
- Mon Aug 22, 2022 9:29 pm
- Forum: Campaign Notes
- Topic: Mission Planning Information
- Replies: 6
- Views: 24374
Re: Mission Planning Information
Please post the basics of your plan here, Entry method. Countermeasures. Things you will be doing to not be detected.
- Mon Aug 22, 2022 9:19 pm
- Forum: Campaign Notes
- Topic: Mission Planning Information
- Replies: 6
- Views: 24374
Re: Mission Planning Information
Floor below the roof is mechanical. Lots of AC, Water, Power, Fire suppression (sonic and Super Haylon) 6 main rooms. All Keycard.
Invis potions - 700 n-yen - 7 minutes guarantied
Invis potions - 700 n-yen - 7 minutes guarantied
- Mon Aug 22, 2022 8:57 pm
- Forum: Campaign Notes
- Topic: Mission Planning Information
- Replies: 6
- Views: 24374
Mission Planning Information
Details from Chrome Lore - Car park- basement, floor 1 main entrance, floor 2 unknown, floor 3 server room, roof https://drive.google.com/drive/folders/14h4LqiyHYsqg2uQX0TBlVuxlwQjL0_TI?usp=sharing https://shadowrun.fandom.com/wiki/Evo Bacchante Ship name Chatter about other orgs searching into info...
- Mon Aug 08, 2022 11:15 pm
- Forum: Campaign Notes
- Topic: Elf Missions Number 2
- Replies: 17
- Views: 47622
Re: Elf Missions Number 2
When we last saw our adventurers they had just sucessfully subdued the guard crew of the train and were exiting the station at UCAS Naval Station Everett terminal. The caster snd rigger were awaiting offload of the drone box. The other 3 had 4 hand carried containers. The van was enroute eta less th...
- Mon Aug 08, 2022 7:05 pm
- Forum: Campaign Notes
- Topic: House rules
- Replies: 2
- Views: 19230
Re: House rules
Stick and Shock- On a successful hit, the stick and shock deals 1d3 points of electricity damage, (do not add the character s Strength bonus) and the target must make a Fortitude saving throw (DC 15) or be paralyzed for 1d4 rounds.
- Mon Aug 08, 2022 5:03 pm
- Forum: Campaign Notes
- Topic: Elf Missions Number 2
- Replies: 17
- Views: 47622
Re: Elf Missions Number 2
Your research shows you the first class are typically seperated from basic by a cargo car. No walkway through. The first class has cabins 4-5 per.
You assume 7 basic, 1-3 cargo, and 1-3 first class. And engines on each side.
You assume 7 basic, 1-3 cargo, and 1-3 first class. And engines on each side.
- Mon Aug 08, 2022 11:09 am
- Forum: Campaign Notes
- Topic: Elf Missions Number 2
- Replies: 17
- Views: 47622
Re: Elf Missions Number 2
There will be around 12 cars.
Any body mods that are lethal will need a license.
If you want to board the train normally, tell me which class of service.
Any body mods that are lethal will need a license.
If you want to board the train normally, tell me which class of service.