Search found 30 matches
- Wed Mar 14, 2018 9:31 am
- Forum: Chronicles
- Topic: Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States
- Replies: 1
- Views: 8163
Re: Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States
It is important to note that the party (sans my character) did fire off the signal rocket for upon reaching the tower's uppermost floor. There was also some confusion about what Father Donnegan did to support the melee. mutatis mutandis
- Wed Mar 14, 2018 9:28 am
- Forum: House Rules
- Topic: Death Saves and Exhaustion
- Replies: 12
- Views: 71247
Re: Death Saves and Exhaustion
<t>The real problem here is that it is too difficult to get rid of exhaustion. If you're looking for realism, why not have the last thing that knocked you over the edge be limited in some way? {q.v. the sword blow to the head?-mental abilities affected until a long rest}. A long rest only gets you b...
- Mon Mar 12, 2018 1:36 pm
- Forum: Chronicles
- Topic: Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States
- Replies: 1
- Views: 8163
Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States
Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States, Part One Knowing that Amadeus is captured and [at least] awaiting execution, the Nessian Chord remains hidden in the hidden tower basement for nightfall. They redistribute contents of their Bag of Hol...
- Mon Mar 05, 2018 10:57 pm
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42294
Re: Tower Attack Plans
a lot of things have been said and the plans are good, but...please consider I can cast Fly {or any other non-cantrip spell} two times only, since I am unlikely to get a short rest...apparently I am the Fireball wand wielder, since it chose me; don't expect me to have an itchy trigger finger, if E-B...
- Thu Mar 01, 2018 11:51 am
- Forum: Player Characters
- Topic: Pretor
- Replies: 6
- Views: 45993
Re: Pretor
Pretor as 6th level(includes familiar)
- Mon Feb 19, 2018 10:36 pm
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42294
Re: Tower Attack Plans
Pretor took Fly as his new spell for 6th level...getting and holding the outbuilding for the hour it will take the Fire Axe to arrive will be the highest priority...we willcertainly destroy the ballistae in the keep well before that occurs
- Thu Feb 08, 2018 9:56 pm
- Forum: House Rules
- Topic: Scroll Stuff
- Replies: 6
- Views: 44867
Re: Scroll Stuff
I see what you mean
- Mon Jan 29, 2018 10:33 pm
- Forum: Chronicles
- Topic: Session 10-Target Everard Keep
- Replies: 4
- Views: 13344
Re: Session 10-Target Everard Keep
Thank you...mutatis mutandis
- Sat Jan 27, 2018 9:54 pm
- Forum: Gameplay Thread
- Topic: Shenanigans in Sagentown
- Replies: 6
- Views: 17832
Re: Shenanigans in Sagentown
Just a couple of things: Excess gear that will be useful for our attack should be placed in the Bag of Holding. Contingencies must be in place in case some of us are not entirely successful. Xander and Pretor need to go over the storage area to locate a passage if possible, and should probably do it...
- Sat Jan 27, 2018 9:43 pm
- Forum: Chronicles
- Topic: Session 10-Target Everard Keep
- Replies: 4
- Views: 13344
Session 10-Target Everard Keep
Arre Session 10 The Forsaken gain the lay of the land around Sagentown while they are staying at the Lord’s Inn Discretion. A group discussion session ensues. Somewhat more than a week (actually eight days) remains to plan and attack Havelin. Tim gives us a dossier on the whole town and the tower we...