Search found 108 matches
- Tue Mar 06, 2018 2:10 pm
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42513
- Tue Mar 06, 2018 11:23 am
- Forum: Gameplay Thread
- Topic: A Solstice Celebration!
- Replies: 3
- Views: 11234
Re: A Solstice Celebration!
"I absolutely think it's necessary, the Contract binds us all, yes, and to our mission, yes, however, if the opportunity is there to have both and have a chance for Amadeus to be there to ensure success, then we must rescue him. We have a much better chance to succeed with him than without him." Xan...
- Tue Mar 06, 2018 8:50 am
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42513
Re: Tower Attack Plans
We only need one Fly in this plan. We don't have to hit the siege engines on the front wall early, we can wait and knock them out later or keep them from being manned once on that side of the bridge. When is the best time to make our move, dusk, or midnight? I don't think the keep is sleeping tonigh...
- Mon Mar 05, 2018 4:44 pm
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42513
Re: Tower Attack Plans
Invisibility 2nd-level illusion Casting Time: 1 action Range: Touch Components: V, S, M (an eyelash encased in gum arabic) Duration: Concentration, up to 1 hour A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on t...
- Mon Mar 05, 2018 3:54 pm
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42513
Re: Tower Attack Plans
We just need to invis one person according to my plan. Here's how I see that portion going: We enter the keep through the secret door, progressing upstairs towards the rookery, silently eliminating anyone posted there to clear all the way up to the Mad Birdman. We destroy weapons and break arrows, f...
- Mon Mar 05, 2018 3:24 pm
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42513
Re: Tower Attack Plans
We still need to make Amadeus a priority, I think Stealth to the jail using my rooftops and ropes approach is the best plan for that. After that point, yes, diversion in the rookery area, horn and fireballs, launch the rocket, bring in Grim and Tim, and work our way to the drawbridge. I hope we find...
- Mon Mar 05, 2018 10:40 am
- Forum: Gameplay Thread
- Topic: A Solstice Celebration!
- Replies: 3
- Views: 11234
Re: A Solstice Celebration!
As Xander awakes in a cold sweat he immediately drops to his knees in prayer, reaching out for guidance from Karamaka. Feeling the connection still there, he is somewhat relieved, but still haunted by what seems to be a vision of failure. "We must reunite the Chord and perhaps finish Havelyn himself...
- Tue Feb 20, 2018 2:57 pm
- Forum: Chronicles
- Topic: Session 14 - Amadeus Re-Oppressed
- Replies: 1
- Views: 8606
Session 14 - Amadeus Re-Oppressed
Session 14 – Amadeus Re-Oppressed The party is in the storeroom about to head back to the bar and the secret door opens, and there stands the bartender. Kyle attacks the bartender with Chill Touch, killing him instantly. We drag him back into the tunnel and close the door behind us, putting him into...
- Tue Feb 20, 2018 10:13 am
- Forum: Gameplay Thread
- Topic: Tower Attack Plans
- Replies: 17
- Views: 42513
Re: Tower Attack Plans
Here are targets in no certain order: Cache of Arrows/Weapons Rescuing Amadeus - again Siege Engine Disable Killing Havalyn Killing Donagan Killing Barhold/Varning Raise and Disable Portcullis Lower and Disable Drawbridge Launch Flare Wait one hour and watch Sagentown Burn Issues: Getting from Round...
- Tue Feb 20, 2018 9:00 am
- Forum: Handouts
- Topic: Everard Keep Blueprints
- Replies: 0
- Views: 54449
Everard Keep Blueprints
Everard Keep Asbuilts