Search found 30 matches

by Jack Hollingsworth
Wed Mar 14, 2018 9:31 am
Forum: Chronicles
Topic: Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States
Replies: 1
Views: 7974

Re: Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States

It is important to note that the party (sans my character) did fire off the signal rocket for upon reaching the tower's uppermost floor. There was also some confusion about what Father Donnegan did to support the melee. mutatis mutandis
by Jack Hollingsworth
Wed Mar 14, 2018 9:28 am
Forum: House Rules
Topic: Death Saves and Exhaustion
Replies: 12
Views: 70342

Re: Death Saves and Exhaustion

<t>The real problem here is that it is too difficult to get rid of exhaustion. If you're looking for realism, why not have the last thing that knocked you over the edge be limited in some way? {q.v. the sword blow to the head?-mental abilities affected until a long rest}. A long rest only gets you b...
by Jack Hollingsworth
Mon Mar 12, 2018 1:36 pm
Forum: Chronicles
Topic: Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States
Replies: 1
Views: 7974

Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States

Session 15-The Siege and Investiture of the Everard Keep of Lord Thomas Havelyn in the Lake States, Part One Knowing that Amadeus is captured and [at least] awaiting execution, the Nessian Chord remains hidden in the hidden tower basement for nightfall. They redistribute contents of their Bag of Hol...
by Jack Hollingsworth
Mon Mar 05, 2018 10:57 pm
Forum: Gameplay Thread
Topic: Tower Attack Plans
Replies: 17
Views: 41477

Re: Tower Attack Plans

a lot of things have been said and the plans are good, but...please consider I can cast Fly {or any other non-cantrip spell} two times only, since I am unlikely to get a short rest...apparently I am the Fireball wand wielder, since it chose me; don't expect me to have an itchy trigger finger, if E-B...
by Jack Hollingsworth
Thu Mar 01, 2018 11:51 am
Forum: Player Characters
Topic: Pretor
Replies: 6
Views: 44677

Re: Pretor

Pretor as 6th level(includes familiar)
Pretor_3_1.docx
(2.61 MiB) Downloaded 1897 times
by Jack Hollingsworth
Mon Feb 19, 2018 10:36 pm
Forum: Gameplay Thread
Topic: Tower Attack Plans
Replies: 17
Views: 41477

Re: Tower Attack Plans

Pretor took Fly as his new spell for 6th level...getting and holding the outbuilding for the hour it will take the Fire Axe to arrive will be the highest priority...we willcertainly destroy the ballistae in the keep well before that occurs
by Jack Hollingsworth
Thu Feb 08, 2018 9:56 pm
Forum: House Rules
Topic: Scroll Stuff
Replies: 6
Views: 44094

Re: Scroll Stuff

I see what you mean
by Jack Hollingsworth
Mon Jan 29, 2018 10:33 pm
Forum: Chronicles
Topic: Session 10-Target Everard Keep
Replies: 4
Views: 13132

Re: Session 10-Target Everard Keep

Thank you...mutatis mutandis
by Jack Hollingsworth
Sat Jan 27, 2018 9:54 pm
Forum: Gameplay Thread
Topic: Shenanigans in Sagentown
Replies: 6
Views: 17421

Re: Shenanigans in Sagentown

Just a couple of things: Excess gear that will be useful for our attack should be placed in the Bag of Holding. Contingencies must be in place in case some of us are not entirely successful. Xander and Pretor need to go over the storage area to locate a passage if possible, and should probably do it...
by Jack Hollingsworth
Sat Jan 27, 2018 9:43 pm
Forum: Chronicles
Topic: Session 10-Target Everard Keep
Replies: 4
Views: 13132

Session 10-Target Everard Keep

Arre Session 10 The Forsaken gain the lay of the land around Sagentown while they are staying at the Lord’s Inn Discretion. A group discussion session ensues. Somewhat more than a week (actually eight days) remains to plan and attack Havelin. Tim gives us a dossier on the whole town and the tower we...