We end up negotiation with the beholder, Blodeq, and he suspiciously end up offering us better and better items for info about us. We end up trading information about Vetrakali for dimensional shackles.
e purchase potions of psychic resistance and polymorph spell.
He tells us they would be interested in information about the Sanhedrin and the elves north of Deeploche.
We end up getting a greater restoration from Esmeralda and bring her back to the horn. We make the trade of a future favor and binding it to a rod with guarantee that it is commiserate to the level of what has been given and that it will not be in conflict with our other obligations.
After they leave at the midnight sending, trick tells us of a gang war amongst the criminal elements.
The adventures of the party as recorded by the Chronicler
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