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Inspiration

Posted: Thu Nov 02, 2017 11:37 am
by Dave
Based on my memory of last night's discussion on Inspiration in this campaign.

Inspiration can be used in a couple of different ways. First is for advantage on any non-damage roll. Attacks, saves, ability checks, whatever. If you roll a d20 for it, you can burn an Inspiration to get advantage.

Second is to add a single d6 to to any roll that you, or a member of your party makes, including damage.

You can use inspiration after you roll, but before the outcome is known.

Inspiration can be passed to another player.

Inspiration does carry past the particular session in which it is earned. I still want you guys to use the stuff.

Sound about right?

Re: Inspiration

Posted: Thu Nov 02, 2017 3:02 pm
by rgl2112
I think you got it...

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